6 March 2013
In today's blog post I'd like to highlight a couple of recent articles about Go.
Go at Google
In October last year, Rob Pike presented a keynote at the ACM SPLASH conference in Tucson. The talk, titled Go at Google, was a comprehensive discussion of the motivations behind Go. Rob later expanded on his talk to produce an essay titled Go at Google: Language Design in the Service of Software Engineering. Here is the abstract:
The Go programming language was conceived in late 2007 as an answer to some of the problems we were seeing developing software infrastructure at Google. The computing landscape today is almost unrelated to the environment in which the languages being used, mostly C++, Java, and Python, had been created. The problems introduced by multicore processors, networked systems, massive computation clusters, and the web programming model were being worked around rather than addressed head-on. Moreover, the scale has changed: today's server programs comprise tens of millions of lines of code, are worked on by hundreds or even thousands of programmers, and are updated literally every day. To make matters worse, build times, even on large compilation clusters, have stretched to many minutes, even hours. Go was designed and developed to make working in this environment more productive. Besides its better-known aspects such as built-in concurrency and garbage collection, Go's design considerations include rigorous dependency management, the adaptability of software architecture as systems grow, and robustness across the boundaries between components.
This article explains how these issues were addressed while building an efficient, compiled programming language that feels lightweight and pleasant. Examples and explanations will be taken from the real-world problems faced at Google.
If you have wondered about the design decisions behind Go, you may find your questions answered by the essay. It is recommended reading for both new and experienced Go programmers.
Go at the Google Developers Academy
At Google I/O 2012 the Google Developers team launched the Google Developers Academy, a program that provides training materials on Google technologies. Go is one of those technologies and we're pleased to announce the first GDA article featuring Go front and center:
Getting Started with Go, App Engine and Google+ API is an introduction to writing web applications in Go. It demonstrates how to build and deploy App Engine applications and make calls to the Google+ API using the Google APIs Go Client. This is a great entry point for Go programmers eager to get started with Google's developer ecosystem.
- Go talks at FOSDEM 2014
- Advanced Go Concurrency Patterns
- The path to Go 1
- Get thee to a Go meetup
- Concurrency is not parallelism
- Two recent Go talks
- Go videos from Google I/O 2012
- From zero to Go: launching on the Google homepage in 24 hours
- Two Go Talks: "Lexical Scanning in Go" and "Cuddle: an App Engine Demo"
- Go at Google I/O 2011: videos
- Go's Declaration Syntax
- Go Programming session video from Google I/O